High-Probability Guarantees in Repeated Games: Theory and Applications in Information Theory
We introduce a “high-probability” framework for repeated games with incomplete information. In our non-equilibrium setting, players aim to guarantee a certain payoff with high probability, rather than in expected value. We provide a high-probability counterpart of the classical result of Mertens and Zamir for the zero-sum repeated games. Any payoff that can be guaranteed with high probability can be guaranteed in expectation, but the reverse is not true. Hence, unlike the average payoff case where the payoff guaranteed by each player is the negative of the payoff by the other player, the two guaranteed payoffs would differ in the high-probability framework. One motivation for this framework comes from information transmission systems, where it is customary to formulate problems in terms of asymptotically vanishing probability of error. Finally, we introduce compound arbitrarily varying channels, and use the high-probability framework to study this problem.