Applying “theory of mind”: Theory and experiments
Abstract We investigate our capacity to attribute preferences to others. This ability is intrinsic to game theory, and is a central component of “Theory of Mind”, perhaps the capstone of social cognition. This component of theory of mind allows individuals to learn more rapidly in strategic environments with an element of novelty. We show that the capacity to attribute preferences yields an advantage over less sophisticated approaches to strategic interaction (e.g. reinforcement learning) because it allows agents to extrapolate to novel circumstances information about counterparts' preferences that was learned previously. We report experiments investigating this capacity in extensive form games. We find significant learning of others' preferences, providing evidence for the presence and effectiveness of this aspect of theory of mind. Moreover, scores on survey measures of autism-spectrum tendencies are significant determinants of individual learning, so our notion of theory of mind is related to the notion as understood in psychology. Highlights We highlight the importance of an aspect of “theory of mind” called “theory of preferences”. Theory of preferences (ToP) is the ability to attribute preferences to others. Agents with ToP have a strategic advantage in environments with an element of novelty. Laboratory experiments confirm that individuals employ ToP. The extent of ToP in our experiments varies with measures of “theory of mind” used by psychologists.
유료 다운로드의 경우 해당 사이트의 정책에 따라 신규 회원가입, 로그인, 유료 구매 등이 필요할 수 있습니다. 해당 사이트에서 발생하는 귀하의 모든 정보활동은 NDSL의 서비스 정책과 무관합니다.
원문복사신청을 하시면, 일부 해외 인쇄학술지의 경우 외국학술지지원센터(FRIC)에서
무료 원문복사 서비스를 제공합니다.
NDSL에서는 해당 원문을 복사서비스하고 있습니다. 위의 원문복사신청 또는 장바구니 담기를 통하여 원문복사서비스 이용이 가능합니다.
- 이 논문과 함께 출판된 논문 + 더보기